BertaDevKit is a personal C++ plugin for Unreal Engine 5.6, built to consolidate reusable development tools across projects without rewriting them each time. It is structured as two modules: a Runtime module covering debug utilities, math helpers, and world queries; and an Editor module covering asset naming enforcement and world validation. All systems are configurable from Project Settings without touching code, and the entire debug surface is stripped from Shipping builds via DevelopmentOnly.
