About Me

Senior Unreal Engine 5 Developer | C++ Expert | Continuous Learner

Hi, I’m Nicolás Bertoa — a senior software developer with 15+ years of experience in R&D, specializing in C++ and Unreal Engine 5.
I spent 10 years at DreamWorks Animation R&D working on Premo and Luna — the studio’s proprietary animation software — solving complex problems in C++, mathematics, and computer graphics. For the past 5 years I’ve been at Sony Interactive Entertainment R&D, building game prototypes using Unreal Engine 5.

🔍 What I’m currently doing
I’m continuously expanding my UE5 expertise through structured learning — 60+ Unreal Engine courses completed, 25 of them focused specifically on C++ architecture and systems. Every project I finish goes public: code on GitHub, and a full write-up here on the blog. This is my way of contributing back to the dev community and building a portfolio that reflects how I actually work.

🧩 Outside of work
I’m a proud Seventh-day Adventist, a father, and a long-time fan of Age of Empires II. I believe in purpose-driven creation and lifelong learning.

📂 Links
🔗 LinkedIn: linkedin.com/in/nicolasbertoa
💻 GitHub: github.com/nbertoa
📬 Email: nicobertoa@gmail.com

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